Remember the ill-fitting costume that the Kitana model wore to promote Mortal Kombat on the Vita? And the model who had to brave fields of gravel in heels as Mileena?
The UK’s live-action Mortal Kombat Vita ad campaign continues, swapping out Kitana for another of the game’s femme fatales and making a poor model navigate treacherous terrain in the least-sensible shoes imaginable.
Folks that don’t play Minecraft often laugh at fans of Mojang’s blocky building game, wondering how they can be terrified of primitive constructs like the Creeper or the Enderman. This live-action short film series by Benjamin Combes captures that terror in a way non-players can understand.
What started as a simple robbery in episode one of the live-action series Skyrim 2012 was upgraded to murder in episode two, and where there’s murder, there’s The Black Hand.
Take a look at yet another Halo-centric fan film, made in mid-January by a team of three dedicated members on zero budget. Last week saw the release of the first episode of Halo: Helljumper, a series focused on ODST culture, and its first encounter with the hostile Covenant.
In the bleak corporate future of Syndicate, an intracranial DART 6 chip brings you before the “gateway into ultimate consciousness”. This infomercial oozes Snow Crash-esque fiction, and know that in-game, you can toggle this augmented reality on and off.
“Hey, you ever feel just a little strange? That we’re hopping around all these planets and humans are the only intelligent life forms out here?” Halo: Helljumper, the fan-made web series centered on marine culture in the Halo universe, begins before contact with the Covenant. These greenhorns won’t be finishing the fight. They’ve only just started it.
I don’t know about you, but when I have slingshot-paintball-fights with my friends, I generally wish they could be a touch more video-gamey. Filmmaker Andrew McMurry agrees, putting together this a live action film that that weaves normalcy with a convincing digital overlay to give things a distinctly video game feel.
Not only did Nathan and Jen Glemboski use the lure of sweet, puffy marshmallows to lure their child into playing a real-life version of the arcade classic Pac-Man, they then sent the link into a gaming blog for our amusement. As long as you’re living under my roof you’ll eat those marshmallows!