Want to get in on the beta weekends for Funcom’s upcoming paranormal MMO The Secret World? Want up to four days of early access before the game launches? Want an Egyptian Cat as an in-game pet? Man, you sure want a lot. You should probably preorder.
The Mittani, a senior player in the EVE Online community and the man at the centre of yesterday’s story about suicide taunts at a game convention, has gone well beyond apologising for his actions.
Editor’s Note: Ben Bertoli is a long-time Kotaku reader and commenter, a lifetime, dedicated video gamer and a sixth-grade teacher in Indiana. He reached out to Kotaku this past week to share the story of how he turned his class into a role-playing game. The enthusiasm and motivation of the children in Bertoli’s class evoke the success stories seen in gamified experiences such as Fitocracy. Here, Bertoli explains his creation, ClassRealm, how it works and what motivated him to develop it.
Whatever you think of him, Tim Tebow has made a contribution — if indirect — to video games development. Last year, as the quarterback was leading the Denver Broncos to an improbable six-game winning streak. David Murray got an idea to create a “Tecmo Tebow” image — Tebow, as an 8-bit Tecmo Super Bowl player, kneeling in the end zone.
The second this story went live, at midnight EST, January 30, the lights went out on LEGO Universe, a massively-multiplayer game that should have been amazing, but in the end, was far from it.
More than 350 retired server blades — the physical manifestations of World of Warcraft‘s virtual realms — are being auctioned off by Blizzard, which will donate the proceeds to the renowned St Jude’s Children’s Research Hospital.
The advocacy publication for disabled video game enthusiasts has named Star Wars: The Old Republic its Mainstream Game of the Year, meaning it is the most widely released title that also is most accommodating of gamers who have different needs to enjoy full-featured gameplay.
A fascinating report in the Los Angeles Times about Star Wars: The Old Republic ought to get some attention for pegging the cost of making the massively multiplayer game at $US200 million.
While dozens of video games have strived to capture the hearts of Star Wars fans through previously untold tales of epic space fantasy, BioWare’s massively multiplayer Star Wars: The Old Republic is the first that’s attempted to tell eight stories to thousands of people at the same time.