In Real Life

One Man Getting Hit By A Bus Is Another Man’s Frogger Flash Game

At the University of Texas “every Friday before finals there’s a thing called ‘Foam Sword Friday’,” writes Austin H., a computer sciences major at the university. Students go to the university district’s main drag, cross the street during a red light, and then battle it out with foam swords.


July 10, 2011
Uncategorized

Mario Bids Bon Voyage To The Space Shuttle

So you’re attending the final launch in the U.S. space shuttle program’s 30-year history. How would you document the moment? One guy whipped out his 3DS and AR cards and put Mario among those in attendance.


January 16, 2011
PC

Fight In The Shade Of 600 Arrows Launched By This Minecraft Contraption

Wait, we forgot to mention those arrows are on fire. Minecraft user ScottyDoesKnow built this dispenser array as a monument to overkill. The framerate only slows down when it shoots eggs. Or eggs and arrows. [thanks Trakata for the tip.]


November 9, 2009
In Real Life

I Pity The Childhood With No 8-Bit A-Team

Hot Blooded Gaming put together the following video, solely as an an excuse to create an 8-Bit A-Team theme (which is itself awesome.) The gameplay’s a little formulaic, but have you tried Next-Gen A-Team, for Grand Theft Auto IV?


November 8, 2009
In Real Life

Plumbing? You Want-a Aisle 7

As seen on a Home Depot apron. [Thanks irishpnk323]


October 18, 2009
In Real Life

Look Everybody, It’s A-Me, M Bison!


October 17, 2009
In Real Life

Miyamoto’s Wii Measure


October 16, 2009
In Real Life

Video Games And Balloons: Because Everyone’s Talking About It

The saga of Colorado’s Balloon Boy had me and Crecente nostalgic for our days of four-alarm all-hands coverage at the Rocky (which only happened every week). So I’ve localised today’s report to include the video game angle to balloons.


August 30, 2009
In Real Life

Nananana Nananana—ARKHAM!!!!

Danny Elfman can piss off. I roll with Neal Hefti’s theme from the 1960 TV show, and here someone’s set it to Arkham Asylum gameplay in an attempt to mimic the show’s opening.


July 20, 2009
In Real Life

We Didn’t Have Achievements Back In The Day

But if we did, posits Gamespy’s Brian Altano – in this nostalgic and disarmingly sweet take on growing up with games – they might have looked a little like these.