Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
Gaming Daily: Empty shell protagonists Craig Lager argues that blank slate player-characters allow the real stars of a game - the NPCs - room to shine.
Gamasutra: A Circular Wall? Reformulating the Fourth Wall for Video Games Stephen Conway exposes how video games manipulate the so-called fourth wall, bringing a whole new aspect of play to the experience.
Hit Self-Destruct: Cadmium Duncan Fyfe goes back to the very beginning for the last ever Hit Self-Destruct post.
The Brainy Gamer: Early Suda Michael Abbott discovers something of value when reappraising the earlier work of No More Heroes designer Goichi Suda.
GamesRadar: How indie games took on the world (and won) Alec Meer celebrates the indie revolution and finds out what 2D Boy, Ed McMillen, Dylan Fitterer and others think "indie" really means.