The Scariest Place To Play Dead Space 2

I like being scared. I don't know why. I've been taking ages to finish Dead Space 2 because I want to play only in a dark room when I'm the only person in the house. It got me to wondering just how much the 'where' and 'when' changes our video game experience. At G4 they hired horror Director Drew Daywalt to create the scariest place to play video games, and they filmed the results.

Be patient - the video takes a while to get going, but has some hilarious scares towards the end. Nothing as bad as this grown man crying whilst playing Amnesia but there are some hilarious moments nonetheless.


Comments

    It could be just me, but I'm getting a little tired of hearing about DeadSpace 2.
    It's a good game to be sure, but it seems like every second article for the past few weeks on Kotaku AU had been about it. /end whinge

      I commented about this last week too. Lately it has felt like kotaku AU has become the one stop shop for daily articles about how koool and scary dead space 2 is - even though the content of articles often mention that its 'not that scary' we keep getting articles with titles telling us how awesome and scary dead space 2 is, what gives? I'm a little suspicious, kotaku. Just a little bit. But I still love you.

        Don't blame Mark, I shot off an email today to Kotaku about this because I think Drew Daywalt and some of his short horror films are awesome and a collaboration between 2 of my favourite things in the world,a horror flik director and video games, is pretty cool in my book.

        I also really like seeing others get the crap scared out of them (just ask my 3 kids).

        So unless this post was already in the works and my email was a total coincidence, I'll take the flak!

    This article got me thinking about the scariest place you could play a video game. My only response to that would be when I played in the state championship for Super Smash Bros. Melee, years and years ago. It was held at a cinema complex at 6 in the morning and that was the scariest place to play video games, the worst was after 5 hours we came out and got scared by the cardboard cut outs.
    Where else would be scary?

    "I like being scared."

    Then why play Dead Space? =P

      lol.

      I have to admit. That's kind of how I feel about the second one.

        I haven't found it scary - it seems they're trying to shock you more than anything - but I didn't really find the original scary either. I don't think that detracts from the experience much though... Chapter 10, very tense and atmospheric.

        I won't say more for fear of spoiling things, but it had me very high strung the entire time and, despite hoping it would end at the time, it was one of my favourite parts of the game. Brilliantly designed and constructed chapter.

        The original scared me enough that I had to turn the lights back on (the surround sound made it seem like things were crawling through my walls) but the sequel only made me jump a couple of times.

    "AHHHHHHH!!!"

    "AAAAAAAHHHH!!!"

    "Thats what I said!"

    The thing that put me off dead space (And I'm a self proclaimed survival horror buff)is the fact that you have a large gun in your hands.
    Ooh, so a few monsters jump out at you and try to shock you, but that's not the same as being scared.
    I find that they tend to forget that the characters and the atmosphere account for a lot.
    An extremely good survival horror game (or just horror if you prefer) is one that terrifies you no matter your surroundings.

      Still can't beat Project Zero in my opinion! You don't have that mental safety of a big loud gun, your only weapon is a camera that is going to take a terrifying photo!

      The sheer creepiness and lonely, horrific atmosphere of that game makes dead space look like a saturday morning cartoon :D

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