The all-girl fighter Skullgirls will fight for lag-free online battles thanks to the implementation of latency-hiding networking code GGPO, which enables the play of classic, old-school fighting games over the internet. Developer Reverge Labs officially announced the inclusion of GGPO today on their blog.
Indie Fighting Game Skullgirls Beats Lag With GGPO
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Police arrested a Washington state woman earlier this month after she stabbed her boyfriend with a Japanese-style sword purchased at a shopping centre. She told the police that she stabbed him because she believed that he was cheating on her, and also because he played too much PlayerUnknown's Battlegrounds.
The weekend is coming up and I need to squish some bugs. Into The Breach should scratch that itch quite nicely, so I'm going to spend countless hours reversing time until I can save the world.