Commenter Seivewright has completely had it with online multiplayer games and he isn't going to take it anymore. Find out why in today's Speak Up on Kotaku.
I've totally decided now. No more online multiplayer whatsoever. No more "maybe this will be different...". No more "maybe if we work as team...". No more "if you keep at it, you'll get better...". Every game, every genre, it's always the goddamn same; spawn, run for a little bit, die.
The only exception is Battlefield 1943 and that's because if you get me in a cockpit, any cockpit, I'm a goddamn tyrannosaurus. It's pounding ground where I suck.
I freely admit that I'm clearly shit at these games, but I'd like to get at least some value for money from games with ever shrinking SP campaigns. I also admit that I do get a bit more skilled as time goes on, but that just means I manage to kill one, very occasionally two people before I die.
Any kill chain that occurs is purely born from circumstance and dumb luck. I've never been able to accrue the skill that sees me running forward and hitting my opponents with unerring accuracy. Sadly, it's not going to happen. Ever.
So this is me, retiring, abandoning, giving up totally on multiplayer. I've taken the arrow to the multiplayer knee. Games with five-hour campaigns, you can wait for bargain bin prices now before I pick you up.
It's SP gaming all the way now.
About Speak Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run.