This Probably Isn't What EA Sports Had In Mind For SSX

In my demo impressions, I suggested that you lay off the stick because the physics lends itself (themselves?) to oversteer. Some dudes in Europe took that advice to the extreme and this what they got: You can finish a race without touching the controller.

Racing Whitehorn Mountain in the demo that released last week they finish third (it is damn near impossible not to beat Mac, who always finishes fourth.) There's a rail switch that really gets them excited, and it gets Zoe nearly to Full Tricky.

I just booted up the demo to try to recreate this. It will not work every time. I ended up getting stuck just before a short rise about 500m from the end — but I did get to Full Tricky without touching the control, thanks mostly to that long-ass board slide on the railroad tracks. I even led the race about a minute into it, too.

No word on what this accomplishes in the full game, if anything, but it shows how much help you'll get coming down the mountain.

h/t Fahad A.


    Oh My God!

    Real world physics?
    EA Canada successfully modelled gravity?

      Yep, that's what gravity tends to do.

    You could do this in the ssx games on ps2..

      Yep pretty sure you can do it in almost all snow boarding games. Not sure why there is an article about it to be honest.

    What a completely pointless article. Keep up the terrible reporting kotaku!

    Was beaten to it but; You can do this in almost every snowboarding game, even old ones like snowboarding kids on the 64.

      OMG Snowboard Kids 64 = best game ever.

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