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Everyone's favourite real-time strategy game is getting a face-lift. As Blizzard president Mike Morhaime announced at this weekend's I <3 StarCraft event in South Korea, the original game and its Brood War expansion are both getting an HD overhaul and being repackaged as StarCraft: Remastered, due out later this winter.

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Prey may unashamedly be influenced by the likes of System Shock and Dead Space, but honestly, we could do with more of these sorts of games. With the title's May release fast approaching, publisher Bethesda has been ramping up the content drops. First we got a healthy chunk of gameplay and now more details about the characters and narrative, courtesy of the developers at Arkane Studios.

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Ludwig "Zai" Wåhlberg isn't even 20-years-old and he's already won over $US1.1 ($1) million in esports prize money. In an exhibition match on Friday against recently formed Onyx, the Evil Geniuses player decided to transform into a tree and try to mess with his opponents just for the hell of it.

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Physical controls are all the rage, but they've got nothing on sound! OK, they have everything on sound, but that hasn't stopped Andreas Refsgaard and Lasse Korsgaard, a pair of "interaction designers and creative coders", coming up with this experiment where one can play Wolfenstein 3D with just their mouth. Loud noise warning: Be sure to turn down your speakers before hitting play!

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The dream of home automation. A much-talked about subject, but one few realise to any practical extent. Not so for the ingenious Allen Pan who, after being inspired by the Nintendo Switch and the recent release of The Legend of Zelda: Breath of the Wild, decided to rig his house to respond to tunes from Ocarina of Time, played from — you guessed it — an ocarina.

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A game swapping engines mid-development is — to put it mildly — a risky proposition. Assets have to be redone, code ported or even cooked from scratch and developers have to acquaint themselves with new tools and workflows. However, in the case of Nightdive Studios and its System Shock remake and its surprise shift from Unity to Unreal, game director Jason Fader believes they've "mitigated [the] risk by switching early".

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Overwatch's new hero Orisa, released yesterday on the PTR, is an "anchoring tank", in the words of Overwatch game director Jeff Kaplan. Her moveset affixes her to her allies, buffing and protecting them in turns. She boasts a killer gun that fires from extreme distances, but one-on-one, she's not much of a challenge to take down. Strong as hell, but not strong enough to solo-tank, Orisa is a hero who will depend heavily on her team's strategy.

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Blizzard's digital collectible card game, Hearthstone, will soon undergo a significant transformation — its second-ever set rotation. Basically, many cards currently considering legal for the game's "Standard" format (which is used for almost all tournaments) will no longer be so, forcing players to alter their decks if they want to continue playing in the format. For regulars, that was already enough to deal with, but Blizzard has revealed another surprise — the rotation of powerful, evergreen cards, once considered untouchable.

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It's neat when developers go to great lengths to replicate real places in their games, though when it comes to Australia, those situations are few and far between. The most notable case in recent times is Forza Horizon 3 and its, uh, interpretation of the Great Ocean Road. If you've been waiting for a detailed comparison of the game's digital locales and how they match reality, Aussie YouTuber "Toddlez" has exactly what you need.