Warren Spector: Our Problems Are Creative, Not Technical


As excitement builds over the next generation of consoles, one developer is not so enthused. Warren Spector, the man who has led the development of Deus Ex, Thief, Epic Mickey, and the upcoming Epic Mickey 2 says that a new round of consoles won’t solve the most common video game problems.

In an interview with EDGE Online, Spector says the areas needing improvement are on the software side of gaming, not the hardware.

“If [new hardware] comes, it comes; when it comes, it comes,” he says.

“I’m not a tech guy, particularly. I’m a design, story, character guy. I think most of the problems we have to solve are creative ones, not technical ones.”

Spector continues: “Obviously we make software, so there’s always a technical element to what we do, but I will make games that do whatever I want them to do at the end of the day, and I will use whatever technology [is] available.”

Epic Mickey 2: The Power of Two will be Spector’s first foray into development for the Xbox 360 and the PlayStation 3.

Do you agree with Warren Spector? Are most of the problems with games on the design side or hardware side? What are some of the common problems about games that really irk you? Let us know!

[EDGE]


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