PlayStation Games Fail To Hit The Million Award In Japan

Sales figures are typically pretty boring! Except for when, they're interesting. And by interesting, I mean telling. Recently, Sony held the PlayStation Awards in Japan. This is a publicity stunt — and usually a dull one at that — in which Sony gives awards to those domestic studios which sell a certain number of units, such as over a million and between half a million and a million.

Platforms include the PSP, the PS Vita and the PlayStation 3, hence the name of the event.

This year, the sales figures were based on the units sold in Japan between November 1, 2011, and October 31, 2012. In previous years, the numbers were based on a similar time frame. The key difference was both the games and the game-buying audience, which is increasingly being lured away by smartphone games.

The PlayStation Awards have been held every year since 1995. As Mainichi points out, this year was the first in seventeen years that there was not a million-selling game at the PlayStation Awards. That's right, there wasn't a million seller on the PSP, the PS Vita, or the PS3. Meaning big games like Final Fantasy XII-2 and to a lesser extent Resident Evil 6, which was released in early October, didn't hit that magic number. Ouch.

A year to remember for Sony, this ain't.

レイステーションアワード : PSソフト、ミリオンなし 初回以来17年ぶり [毎日] 「PlayStation Awards 2012」開催 [Game Watch Impress]

Top photo: Game Watch


    Well I didn't buy any games from Japan in the last year so sorry guys!

    Everywhere I go I keep reading that console games are selling less due to smartphone game sales. I am sure that phone games have increased dramatically over the past couple of years, hell I've purchased one or two; but I refuse to agree that the majority of gamers go to the shops and see Far cry 3, Dishonored or hitman and think "Ah nah I am gonna buy angry birds star wars instead." Just because one format sells well does not mean people are buying less of another. And selling 2 million copies of angry birds for $1 isn't even close to selling a quarter of the amount of a console game at 50-$100 each. People need to stop comparing the two and stop with this "phone games are the future" rubbish. Smartphone games will never replace -real- games. And the 10 year old kids and 60 year old ducks buying the odd phone game isn't where the industry should be focusing. Us folks with 50+ console games sitting in the shelves are sick of hearing that we're gonna be replaced with fruit ninjas and draw something.

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