Two Companies Are Fighting Like Mutant Dogs Over The STALKER Franchise

Two Companies Are Fighting Like Mutant Dogs Over The STALKER Franchise

What a mess. Ever since former developers GSC Game World died a slow and agonising death, the future of the STALKER series has been up in the air, with former GSC staffers moving onto a spiritual successor after a rights dispute.

Well, that dispute has now escalated to farcical proportions, with two companies claiming today that they own the rights to the STALKER brand.

First up was German publisher bitComposer, who claimed they’d bought the rights to the series from Boris Strugatsky, one of the authors of Roadside Picnic, a classic novel the games are loosely based on (along with 1979 flick Stalker).

Later, what remains of GSC – i.e. owner Sergiy Grygorovich – issued a press release that reads:

In view of the rumours appearing in press, we find it necessary to inform that GSC Game World and Sergey Grigorovich remain to be the sole owners of all the intellectual property rights to the S.T.A.L.K.E.R. game series and the brand overall, including all the trademarks, the game universe, the technology etc. This can be easily verified with the trademark services online.

From time to time news on the S.T.A.L.K.E.R. brand purchase by this or that company appear over the Internet. We relate such a keen interest in the brand to its exceptional popularity. Even the purchase of rights to create a “Roadside picnic” book-based game by a small publisher is presented as the continuation of S.T.A.L.K.E.R. franchise. We have doubts regarding the mentioned product by bitComposer (the publisher of S.T.A.L.K.E.R.: Call of Pripyat on some territories), since the latter has significant debts in terms of fulfilling the obligations under the existing contract between our companies.

Interesting. You could guess that bitComposer have got their trademarks mixed up, and in buying the rights to Roadside Picnic from one of its authors figure they can go and make a game that’s basically STALKER. Which Grygorovich, who claims to still hold the actual game-related STALKER rights, still own.

But no doubt the finer details of this are best left to the courts. Meanwhile, fans can ignore the whole mess if they want, and instead just look forward to Survarium.


  • the stalker games have all been unfinished genius. they have also been quite rehashy.

    if someone built a stalker with large scale (like say far cry 3 or just cause 2 type of thing) and had servers where multiple (say 64) co-op stalkers played… I’d play that. if friendly fire was turned on, it would turn stealth and trust into big factors. i think that would be the one i want to see.

  • I have loved and finished every STALKER game – and so has my aged father (who’s a pretty decent gamer). Clear Sky was probably my favourite, as I loved the base / node take over aspect of the game which FC3 is currently employing successfully.

    STALKER 2 needs to be finished.. kickstarter?

    • The STALKER series was superb, it’s a shame they went bust with STALKER 2 in the making. Check out the link in the article, the dev team are working are working on Survarium now.

      Clear Sky was definitely the best 🙂

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