Designing A Facebook (Of Sorts) For Gamers

Designing A Facebook (Of Sorts) For Gamers

Facebook can accommodate discussions about video games, yeah, but Facebook is also Facebook. As in, there are privacy concerns, and it looks like we’re still in 2006. So I’m interested in Brink, a take on a concept for a “social network for critics”, which in crude terms looks to be a cross between Facebook’s interaction, a wiki’s databases and something like the Giant Bomb community.

Designed by Matthew Mitchell and Justin Vachon, it’s very easy on the eye, in the way these sort of things are before you have to put ads on them, and also very comprehensive, in the way these sort of things are before stuff breaks in testing.

Still worth a look, though, especially if you long for the days when your internet social interactions are on something prettier than Facebook. God only knows how much it would cost to actually build and maintain something like this, but from where I’m sitting, it’d be a lot.


Brink [Behance]


  • Had this idea a dozen times over the last few years.

    In the end, the social network I end up building wont be specifically catered to anyone. Just a place to be social, without getting fried from your job and beaten up IRL for expressing an opinion.

    The internet of post 2004 takes itself too damn seriously.

  • I’ll be totally down for this if they can keep it ad-free, even if I have to pay to be a member it would be worth it not to have ads. I haven’t had facebook for a few years now due to its advertising (and policy changes).

  • I may be missing something, but this seems a lot like Metacritic combined with outright advertising? Nothing to do with social networking at all that I could see unless you were a critic hoping to link up with a publisher and be paid to spruik/review a product (Kind of like a Linked In for publishers and critics). I’m also not a fan of the trend towards grids these days, they’re always very noisy and cluttered. Give me lists any day.

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