In light of the AI wonkiness of the new SimCity, the same guy who accurately modelled his hometown’s traffic problems during the SimCity Beta has made an attempt to do the same thing in SimCity 2000. The results are… pretty interesting.
Modelling Traffic Problems in SimCity 2000
Comments
8 responses to “Modelling Traffic Problems in SimCity 2000”
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kingpotato
Wow, what a fantastically detailed article with great input from the copy pas… i mean author…
Really not even a hint at what it does, a summary anything? This is a joke, its literally 1 sentence and an adjective….
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dogcat
Terrible article. But it does mention SimCity 2000, the greatest in the franchise and one of my favorite games of all time….I will forgive the authors poor performance this time.
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