People in Japan have argued that the console gaming market is dying. Whether that argument is valid or not, they now have another piece of ammunition to point to as proof.
The Computer Entertainment Supplier's Association — or CESA as it will henceforth be referred to as since abbreviations are much easier on the tongue — has released the results of their annual survey in which the number of people participating in the use of home consoles in Japan has decreased by over 2 million from 31.4 million in 2012 to 29.1 million in 2013.
Obviously, there are likely numerous valid reasons behind this decrease, most glaring being the obvious increase smartphone games and the growing mobile market. Fewer people may be playing consoles, but that doesn't necessarily mean there are fewer gamers. Some people have, perhaps, moved over to smartphones for their fix.
Also in the report, of a sample group of 300 console users, roughly 10% answered that they had used illegal copies or unofficial hacking hardware/software in the past.
CESA's 193-page report is rather extensive, covering details from game-play hours, preferred genres, characteristics of users of different consoles, online game use, computer game use, arcade game use, feedback on the topic of video games and their effect on people, and so forth. The report has been released in book form and is available in stores in Japan for a friggin' ￥6,300 (US$64.71).
Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.