What's happened in the business of video games this past week ... QUOTE | "They're using words like amateur, crass, gross, disgusting ... nothing that you'd want your brand associated with." -- A veteran game marketing executive describes the widespread negative response to Ouya's 'vomiting gamer' ad.
QUOTE | "The handheld market, in terms of the media and press you read, is definitely the red-headed stepchild." -- Dan O'Leary, n-Space CEO, discussing the difficulties of independently developing for Nintendo and Sony.
STAT | 16 million -- Number of times that Plants vs. Zombies 2 has been downloaded on iOS in less than a week; EA says more than 25 million hours have already been logged with their most successful mobile launch ever.
QUOTE | "All the coolest demos we've seen in VR have been from indie developers, not established ones." -- Palmer Luckey, founder of Oculus VR, who says indies take all the "crazy risks" with the Rift headset.
QUOTE | "I fear somewhat for the blockbuster." -- CI Games creative director Raphael van Lierop says spending $US100 million to develop a new IP is just too risky for most publishers.
STAT | 11% -- Amount that GameStop sales dropped in the three months ending in July, compared to the same quarter last year; GameStop is expecting sales to be up this quarter by 11-15% due to GTA V and other releases.
QUOTE | "You're more predisposed to try something, whereas when you're on the PC, you might get distracted by, say, Facebook or something." -- John Smedley, president of SOE, on the advantages of free-to-play on consoles.
STAT | 600,000 -- Number of unique broadcasters per month on Twitch, from console and PC; the streaming game video service also has over 38 million viewers per month.