Nineteen-year-old independent video game studio Terminal Reality, most recently responsible for The Walking Dead: Survival Instinct and Kinect Star Wars, appears to have shut down.
Terminal Reality is also known for developing Bloodrayne and the 2009 Ghostbusters game.
We first heard the news last night from a tipster, and we heard secondhand confirmation from two other Kotaku sources. This morning, longtime Terminal Reality employee Jesse Sosa also posted on Facebook that the studio was no more.
The studio’s number is currently out of service, and their website is under construction.
Comments
13 responses to “The Studio Behind Bloodrayne And Kinect Star Wars Is No More”
Ghostbusters was good fun, but something like Kinect Star Wars was never going to set the world alight. Let’s face it, any Kinect game in general isn’t going to do that well apart from dancing games if the teenage girl market isn’t done with it already
But Kinect Star Wars was a dancing game 🙁
Holy shit, I didn’t even realise it had a dancing bit in it. I’m glad I’ve not even seen it in action
No, you should. It’s incredible.
I want a copy just for that.
I’m not surprised. An independent studio can only be as profitable if it makes profitable games. And it’s last few titles have been mediocre.
No more dancing Han Solo?
Noooooooooooooo
Dancing Han Solo will live in our hearts forever.
No matter what we might try to do to get rid of him.
I have 4 kids and they love star wars, i have to admit the rancor game type was awesome and played it to death. I think with kinnect 2 we are going to see some great things
Bummer, Terminal Velocity was great.
I loved Terminal Velocity. It made Windows 95 make sense after switching from Amiga.
A shame, but their last few games have been stinkers..
I’m not sad that the people behind this have closed…
http://cdn.uproxx.com/wp-content/uploads/2012/04/starwars-kinect-dancing-1.gif
They made The Walking Dead: Survival Instinct. Nuff said really.