If Classic Games Had An Impossible Difficulty Mode

If Classic Games Had an Impossible Difficulty Mode

Instead of making some classic games harder using the usual methods -- more difficult and faster enemies, timed levels, broken controls -- the folks at Dorkly created a special, rather unfair mode for games that weren't necessarily famous for being impossible.

Here's Pac-Man, Sonic, Harvest Moon, RollerCoaster Tycoon (no fun allowed edition), Street Fighter, Solitaire (hey that game can be impossible to finish sometimes!) and Dr. Mario on "impossible" difficulty.


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