This autumn, Minecraft will add a marketplace where approved creators can sell user-made content. There, players will buy texture packs, maps and skins with a new currency called Minecraft Coins, purchasable with cash.
Previously, creators sold third-party add-ons through their own websites. Minecraft‘s store only sold items designed by the Minecraft dev team. In the new Marketplace, first-party items will be offered alongside “well-known” creators’ content. In turn, they will receive around 50 per cent of their items’ profit, Polygon reports.
The Minecraft Marketplace will be accessible through Xbox Live, but only on the game’s Windows 10 and mobile versions.
Developer Mojang writes on their blog, “The idea is to give Minecraft creators another way to make a living from the game, allowing them to support themselves in the creation of ever-greater projects, while giving Pocket and Windows 10 players access to a growing catalogue of fun stuff – curated and supplied by us, safely and simply.”
Comments
3 responses to “Minecraft’s New Marketplace Will Sell Third-Party Creations”
Dear Mojang
Ask Valve how paid mods worked out.
A little too vague here, third party creations in DOTA and the like have worked quite well for Valve and creators of said content alike or are you reminiscing about the Skyrim mod situation where the revenue split was different and the community less welcoming?
Definitely leaning towards the Skyrim saga.
I’ll admit my ignorance towards DOTA but I imagine that at least in that situation, as a competitive game, the mods would be more cosmetic, unlike the school of mods of a more sandboxy game like Skyrim and Minecraft?
its paid dlc, and the dlc isnt worth what they want for it, other game have a hell alot more for less, look at payday 2, and if you want to system go bad simply look at cs:go there system has just gone bad, did you know you can only get different knifes from PAID things? thats fucked up locking things out, because money, people scamming.