Rust Designer Explains The Game’s $5.7 Million In Refunds

Rust Designer Explains The Game’s $5.7 Million In Refunds

Steam refunds have been around for a couple of years now, but many developers keep the particulars of them under their hats. Today, Rust‘s Garry Newman published his survival sandbox’s refund data. It’s been refunded 329,970 times.

That totals out to $US4,382,032 ($5,735,051) in money given back. It’s a heck of a number, but Newman’s taking it in stride. Speaking to PCGamesN, he pointed out that it’s around six per cent of total sales and added that it’s “understandable” given Rust‘s relatively steep learning curve. The most commonly cited reason for returns was “not fun”, which seems in line with that.

Newman believes, however, that refunds provide Steam users who might normally keep their wallets under lock and key with some leeway. “I think in the long run, people knowing the refund system is there probably gained us more sales than it lost us,” he said. 


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


11 responses to “Rust Designer Explains The Game’s $5.7 Million In Refunds”