Fortnite Battle Royale’s New 50 Vs 50 Mode Is Awesome

Fortnite Battle Royale’s New 50 Vs 50 Mode Is Awesome
Facebook may have decided that you shouldn’t see the news, but we think you deserve to be in the know with Kotaku Australia’s reporting. To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix.

Fortnite Battle Royale just got a 50 vs. 50 mode that’s everything I ever wanted a neighbourhood game of Cops and Robbers to be. It encourages a hive-mind approach to a battle royale game that works surprisingly well.


Fortnite is a game about building forts, shooting zombies and battling the apocalypse. In September, developer Epic Games released a battle royale mode for the game that’s a whole lot like PlayerUnknown’s Battlegrounds. As a storm closes in, 100 players collect weapons and duke it out to be the last one standing.

Fortnite Battle Royale’s variation on the theme is its awesome fort-building mechanics. As bullets rain down, players can construct shelters out of materials they have collected.

Millions of players have flocked to Fortnite Battle Royale in part because it’s free — and in part because it’s a smoother battle royale experience than, uh, that other game.

The game’s new 50 vs. 50 mode changes the dynamics of a battle royale. Instead of moving in clusters of two or three players, the new mode inspires a swarming playstyle. Players descend on towns like termites, scraping buildings for wood and trucks for metal. Small groups of seven or 10 meet up with other pods of teammates as the playable area closes in, eventually consolidating into larger and more intimidating masses.

It’s easy to get caught up in what other players are doing. There are no leaders. Although barely anyone communicates on voice chat, it feels very hive-mind.

I played a half dozen rounds this morning. Each time, it took a while for us to encounter a large army of enemy players. By that point, we’d be fully armed. Teammates tossed guns and bandages to each other. After we were stocked up, we’d find some good highground. Moments after seeing two or three enemies trickle into our territory ahead of the pack, we’d set to work constructing a castle-like fort, splitting duties between sniping and designing our shelter.

Then, we’d shower them with bullets. When the roles were reversed — and we were the ones infiltrating — some teammates would hastily draw up some cover while others would attempt to surprise the opponents’ backline.


The new 50 vs. 50 mode made me more comfortable switching between roles I didn’t normally take up in a Fortnite Battle Royale game. With so many friendlies nearby, I felt better about testing new fort-building strategies or trying my hand at a sneak attack. I knew I’d have cover. And I wasn’t always paranoid about one good shot knocking me out because enemies weren’t stupid enough to fire into my swarm of teammates solo. That gave me an opportunity to follow around friendlies and get into helping them with whatever they were doing.

If playing Fortnite Battle Royale in four-person squads mode made you feel like a part of a small machine, 50 vs. 50 is like being part of a pack of mercenaries rather than a scrappy coalition of soldiers . There’s power in numbers.

As good as this mode is, Epic isn’t promising to keep it around forever. The company says it will only be around until December 17. But as we’ve seen in other online multiplayer games — Overwatch, for example — these “limited time” modes have a way of coming back.


  • I played a match this morning that end up with me verse 20 players on the other team. Like “kill the dill with the pill” on steroids.

  • I had an epic game where our force of about 30 players were up against a huge fort in the middle of Loot Lake with about 10 dudes inside. Felt like Ohama Beach!

  • The game mode is great, had a massive battle with both sides meeting in an open field. But most of the games have been too one sided to be fun. If you are losing by a lot of players it is impossible to come back and on the other side if you are winning by a lot its harder to find the remaining enemies before the hoard of team mates consumes them.

Show more comments

Comments are closed.

Log in to comment on this story!