Battlefront 2 Patch Nerfs Overpowered Wookiee Warriors

Battlefront 2 Patch Nerfs Overpowered Wookiee Warriors

Players who earn enough points during Star Wars: Battlefront 2 matches can play as a variety of special characters, from hi-tech Stormtroopers to the Emperor himself, but none are as deadly as the Wookiee Warrior. A new patch has nerfed these overpowered creatures and brought an end to their hairy reign of terror.

Wookiee Warriors are among the toughest special units in Battlefront 2. They only cost 3000 points to play, which means that Rebel players putting in even a little bit of effort to capture control objectives and dispose of enemies can play as these terrifying fuzzballs. They’re also better than anything the Imperial team has access to. Players stuck on the Imperial side of the battle can play as the intimidating Imperial Death Trooper or the absolutely pitiful First Order Flametrooper, both of which pale in comparison to Wookiees. Wookies are so damn strong that players often choose them over expensive hero characters such as Han Solo or Finn. Players can also spawn as Wookiees and earn enough points to keep spawning as them over and over again. Today’s patch takes steps to fix that problem.

The latest patch focuses on making changes to the Bowcaster, the Wookiees’ absurdly powerful weapon. Bowcasters can fire lasers in a wide horizontal arc or a narrow vertical line. Switching between these two fire modes makes it easy to attack crowds on control points while also focusing the laser on beefy targets such as hero characters in one-on-one battles. The patch reduces the Bowcaster’s damage so that it gets weaker at long distances and costs more heat to use. This will prevent Wookiees from spamming attacks and force them to get closer to enemies.

The full adjustments are as follows:

  • Reduced Bowcaster center projectile damage multiplier from 1.3 to 1
  • Lowered Bowcaster fall off distance at the start from 20 to 10 meters & at the end from 30 to 25 meters
  • Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect
  • Increased Bowcaster heat per shot

Community concern about overpowered Wookiees reached its height last week, leading players to lobby Battlefront 2‘s normally reclusive developers on social media, including design director Dennis Brännvall. Brännvall told players that the nerf was “coming”. The patch also adds story protagonist Iden Versio to the game’s online dogfighting mode and nerfs professional laughingstock Boba Fett.

While the latter decision has left some redditors and forum members nonplussed, adjustments to the Wookiees seem well-received. The Wookiees are dead, long live the Wookiees. However, we all know that Battlefront 2 won’t really be worth playing until Lando is buffed into the godly state he was in 2015’s Battlefront.


  • The wookies have a lot of health too, which makes them very hard to take down.

    The other thing that I feel needs a nerf is the Blurg pistol on the officer. The speed with which it kills things is kind of phenomenal.

  • After a 4 week break to go traveling over the Christmas period, I’ve come back to nothing but stacked matches. I’m getting closer to lvl 15 but every match I’ve been in this past week has been one team with 5-10 players on 25-40 kills, and the other teams top 5 on 5-15 kills. The game doesn’t regognise the stack and keeps the teams uneven.

    I’m a patient guy and have been trying to slog through the grind, but it isn’t easy or fun. I’d hate to be a new player, this game has no offline mode and the few lvl1-7’s I see in matches can’t be enjoying it. There needs to be a reward (rubber banding or separate low lvl matches) for players who are struggling, while nerfing for players who dominate.

    However all this is mute when you pass a player who is idle and jumping on the spot, as to be honest the whole state of play at the moment is an unbalanced mess of grind and AFK.

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