Ah, this is always one of my favourite times of the year, the evening where we get to share a ton of artwork that went into the production of a game in one of my favourite series, Assassin’s Creed.
I’ve run Fine Art features on almost every major game in the series dating back to Fine Art’s foundation, and it’s always such a pleasure getting to take a look at the character designs and environment sketches that breathe life into Ubisoft’s open worlds.
[referenced id=”891497″ url=”https://www.kotaku.com.au/2018/12/the-art-of-assassins-creed-odyssey/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2018/10/23/fnvlp7bzlrxovibtb1gr.jpg” title=”The Art Of Assassin’s Creed Odyssey” excerpt=”It’s one of the biggest, prettiest games of the year, so it’s a treat tonight to be able to share some of the work that went into the creation of Assassin’s Creed Odyssey.”]
This time around, like always, you’ll find links to each artist’s portfolio in their names below. And while this isn’t featuring every artist who worked on the game in every capacity, it’s a selection that gives us a really good look at the creation of the game’s depiction of 9th century England.
[referenced id=”843956″ url=”https://www.kotaku.com.au/2017/11/the-art-of-assassins-creed-origins/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2017/11/03/baaapzttxgesxbz54x6i-300×176.jpg” title=”The Art Of Assassin’s Creed: Origins” excerpt=”Oh boy. If there’s one thing I missed last year on Fine Art it was the lack of an Assassin’s Creed feature, since they’re always made up of some of the most beautiful video game art you’ll see in the business. So it’s great to have the series back in…”]
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