The latest Watch Dogs game might be set in a real place, but Ubisoft’s vision for near-future London still took a lot of work to pull together.
[referenced id=”1190555″ url=”https://www.kotaku.com.au/2020/10/so-far-watch-dogs-legion-is-one-of-2020s-most-fascinating-games/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2020/10/29/cx9embhdxcwvyfkt2lm1-300×169.png” title=”So Far, Watch Dogs Legion Is One Of 2020’s Most Fascinating Games” excerpt=”Watch Dogs Legion, out today for a bunch of major video game platforms, is one of the most elaborate anecdote generators ever created. So, before we get into how the game handles its ambitious design goals, its politics, and even its Ubisoft-ness, let’s start with an anecdote that could only…”]
In this gallery you’ll find a selection of pieces from a number of artists who worked on the game. It’s not everything from everyone, but it’s enough to give you a good cross-section of the kind of stuff involved in plotting and designing a game like this, from drone models to environmental concepts.
You’ll find links to each artist’s portfolio below.
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