The Witcher 3’s Next-Gen Update Might Be Using Some Fan-Made Mods

The Witcher 3’s Next-Gen Update Might Be Using Some Fan-Made Mods
Image: The Witcher 3

The Witcher 3 is getting a next-gen re-release later this year, and when it does, some of the “visual and technical improvements” it introduces might actually be thanks to the work of fans in the modding community.

Earlier this week Halk Hogan, the creator of the The Witcher 3 HD Reworked project (which swaps out many of the game’s original textures with much sharper ones), announced that he had been in talks with CD Projekt Red over the upcoming next-gen release, writing:

Hello my dear friends! It’s been a long time since the last video. I know I announced a new HDRP preview in early March but I was silent the whole time. Sorry for that. But in return, I have some good news, and the reasons why I was quiet and why I don’t have too much to show. I think the most important news is that I got an official message from CDPR about cooperation. While it’s not certain yet, it’s very likely that HDRP will be included in the official next generation update. I will inform you what’s next. As always, I would like to thank you for all your support and kind words. ❤️

I contacted CDPR to check up on this, who were able to confirm that “In addition to our own development efforts on the upcoming next-gen version of The Witcher 3: Wild Hunt for Xbox Series X|S, PlayStation 5 and PC, we are also in talks with creators of various mods for the 2015 release of the game.”

Like Halk’s statement says, though, nothing is set in stone yet, CDPR adding “As of this time, however, we do not have any binding agreements with any such party.”

I also asked CDPR if and how these modders would be compensated and credited if their work appeared in an official release, but they weren’t able to tell me that (likely because the deals haven’t even been done yet). If they can get those things together, though, and a bunch of fan-made mods for the PC version of the game do turn up in the next-gen release, that would be…kinda weird!

CDPR made over $US300 ($386) million last year, so you’d think they’d be able to spare the money and resources to do this themselves, rather than cobbling together stuff made by fans, especially since The Witcher 3 isn’t some obscure re-release.

Then again, uh, maybe everyone is busy on something else. And hey, if the fans are credited and compensated properly, then it would be pretty cool for them and the modding scene at large if they could kick back and know that potentially millions of people were enjoying an official version of The Witcher 3 that they had contributed to.

Comments

  • CDPR made over $US300 ($386) million last year, so you’d think they’d be able to spare the money and resources to do this themselves, rather than cobbling together stuff made by fans, especially since The Witcher 3 isn’t some obscure re-release. Then again, uh, maybe everyone is busy on something else…

    Unless this was just a contrived way to segue into talking about ‘Cyberpunk as a failure’ again, I disagree with this take.

    It is not at all uncommon for official devs to ‘take inspiration’ (or straight-up copy wholesale) the works of especially popular or clever mods of their games, and incorporate those features into the official release.
    Hell, Thottbot forums had a regular bet running on which popular mod was going to be made redundant by having Blizzard copy their work – without credit or acknowledgement, let alone goodwill monetary compensation.

    But gaming is better when they do reach out and get in touch with modders. Not token borderline spec-work competitions or calls for community contributions, not Creator’s Club, but game respecting game: see talented people and bring not only their idea but the creator as well and put them on payroll.

    That’s how we get Battlefield 2, Portal, TF2, DOTA2, Counter-Strike, DayZ, etc.

    Nevermind that I have no doubt the Witcher 3 remaster/upgrade teams are going to be doing plenty of work/re-work to incorporate the collection of mods into a full release package, it’s not like reaching out to modders is likely to be a money-saving exercise. I think it’s just a much more ethical approach for CDPR to reach out to the modders whose work they want to incorporate, and sign some actual paper and pay some real money and make it all open and official.

  • I know CDPR have had a lot of stick over Cyberpunk but it’s pretty great to do a free upgrade for a 6 year old game.

    I almost bought THPS1+2 for $30 but that was the xbone version, the XSX one is $38 extra even though the game was released just before the new consoles.

    • THPS made my blood boil in how the handled the Next Gen upgrade in that some people could upgrade (all PS4 and Digital Xbox One) but not others (Physical Xbox One) and made it a paid upgrade path for the ones that could. The only saving grace is that it is one of the least impressive Next Gen Upgrades i have seen, where if it wasn’t for side by side comparison stuff i wouldn’t see any difference (and if it wasn’t for the option to switch quality modes i wouldn’t be sure i am running the new or old one)

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