Hiring for a project you’ve yet to reveal can be difficult for a developer. Not impossible, but it’s hard to do without giving a few bits and pieces away. Such is the case for Blizzard, with a recent ad for a game designer position suggesting the company is working on a new first-person shooter.
The specific title for the “unannounced project” is for a “senior / principal game designer” with “experience in developing weapons, abilities, and gameplay systems in action or first-person shooter games”.
Otherwise, there isn’t much more to glean from the ad, other than the appearance of the word “units”. This could suggest some real-time strategy elements are in the mix:
- Work with team leadership to design units, weapons, and abilities
- Implement units, weapons, and abilities using a proprietary design tool
Of course, it’s all speculation for now, but it does appear the success of Overwatch has well and truly shifted the company from its roots. Hopefully, there is some RTS stuff going on — I’d totally be up for something in the vein of Battlezone.
[referenced url=”https://www.kotaku.com.au/2018/03/ea-removes-star-wars-open-world-project-from-new-job-listing-at-ea-vancouver/” thumb=”https://www.kotaku.com.au/wp-content/uploads/sites/3/2018/03/starwars_rt-768×432.jpg” title=”EA Removes ‘Star Wars Open-World Project’ From New Job Listing At EA Vancouver” excerpt=”If you’re going to announce a new AAA title, the last place you want to do it is in a job listing. Unfortunately, this is a thing that happens. The latest HR blunder comes from EA, which reportedly posted a job listing for a ‘Lead Online Engineer’ to work on ‘a Star Wars open-world project’.”]
Senior / Principal Game Designer [Blizzard, via RPS]
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