2kgames

  • Bioshock Doesn’t Need To Be An FPS

    Bioshock Doesn’t Need To Be An FPS

    Isometric RPGs will have an exciting year ahead. Just think about Pillars of Eternity or Torment: Tides of Numenera. Maybe this inspired Chris Bischoff — who’s also about to create his own isometric game — to do a mockup of the underwater world of the first Bioshock and his project, Stasis.