In times of distress people seek out the things they need. Comfort, stability, understanding; we’ll scavenge until we can find a scrap of the emotion we need to feel more like ourselves. And I’ve found myself floating towards games that make me feel free of all this.
For years people have wondered what Bloodborne could truly be like at a higher frame rate, especially if it was released on PC. Well, as it turns out, the game’s capable of running on 60fps on existing consoles thanks to the tireless work of one Australian.
Lance McDonald, who for some time has been working on getting Bloodborne to run at 60 frames per second, recently shared a video with new gameplay footage of his achievement. That said, he’s happy to wait for Sony to officially update the famously frame-y From Software game to run at…