Tinkering around with Directx 11, Romanian developer Silviu Andrei is building an engine capable of rendering not corridors or arenas, but entire planets.
Details are basically non-existant, but Crytek has officially announced that there will be a DirectX 11 patch for Crysis 2 to take full advantage of modern PC gaming hardware. [MyCrysis.com](Thanks, Kyle!)
The PC version of Colin McRae: Dirt 2 is being driven to December in order to make sure the title supports the hardware tessellation, multi-threading and Shader Model 5.0 technology coming in DirectX 11.
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