Tagged With e3 2014


As voted on by 28 outlets and Kotaku, here are the official Game Critics Awards winners of various E3 2014 awards, a good chunk of which were stolen by Evolve and No Man's Sky, unsurprisingly.


Last week in my review, I described Tomodachi Life as "a bizarre, alternate universe where everybody had giant heads and spoke in ghostly robotic warbles". If that's not weird enough as it is (and it's already pretty weird), imagine a veritable chorus of Nintendo developers chirping and prancing about in Mii form to hawk their latest games.


If you, like me, were in the front few rows of Sony's E3 press conference when they showed off Mortal Kombat X on stage, you would also have been deafened by the loud cheers of excited gamers. They were oohing and aahing at decapitations and exposed organs and lost limbs.


Did you play Velocity or Velocity Ultra on Vita? You should -- right at the end of the PSP's life and at the beginning of the Vita's, Brighton-based studio Futurlab came up with a compact but complex arcade space-shooter that was both nostalgic in its aesthetic and inspirations and playfully modern in its mechanics.


The man who made Mario and Zelda needs you to tell him something, Kotaku. As I was concluding my interview with him at E3 last week, I asked if he had anything else he'd like Kotaku readers to know. Oh, he did. But he also wanted to know something that only you can answer.


"What does sci-fi mean to you?" I was asking Sean Murray, the managing director and founder of Hello Games, this question. He's one of a small team of developers working on the game that had everyone buzzing at E3 this year.


Looks like someone had a great time at this year's E3. Conan O'Brien returned to the show to check out Sunset Overdrive, take part in some creepy-funny chats at various stages and to take an embarrassingly close look at Project Morpheus.