Tagged With esl

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Early this morning, esports organisation ESL announced a number of changes to its rules regarding cheating, doping, bribery and, most notably, match-fixing. In accordance with these changes, four former players from iBuyPower who were lifetime banned for fixing a match will be allowed to compete in ESL events.

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One of the biggest trends in gaming for the last year is top sporting franchises buying up esports IP. Each major franchise wants to get its esports real estate before the whole thing gets even bigger, and the latest organisation to take notice is the Australian Football League -- which also just happened to buy Melbourne's Etihad Stadium last October.

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Earlier this year, a new esports league, The Professional eSports Association (PEA), burst onto the scene. It was unique in that it was owned by bigtime esports teams, rather than a third party. Immediately there were worries of impropriety. Now, in the wake of a recent controversy, the PEA has suspended its Counter-Strike league.

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Overwatch's first major international tournament was held over the weekend in Cologne, Germany. Hosted at Gamescom, Europe's largest games trade show, the ESL Overwatch Atlanta Showdown saw competition from eight pro teams. With a prize pool of $US100,000 ($131,145) in the balance, professional players busted out their best Tracers and most bad arse Genjis and fought for glory.

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Last week the world of Counter-Strike was up in arms: someone was starting a new association for esports with a select group of teams in a manner that invited all manner of questions. What was the World Esports Association (WESA) about? What rights did the teams give up to be a part of the cabal? What was the association's plans for non-associate members? Would there be exclusive leagues? And what part did ESL, the tournament organisers behind it all, have?

To quell concerns about the direction of the association, ESL chief executive (and WESA board member) Ralf Reichert and the association's interim commissioner Pietro Fringuelli opened themselves up to interviews. Which were horrible.

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There's been a massive uproar in the Counter-Strike world over the last hour, with players, teams, organisations and commentators concerned following the formation of a new esports association.

With so little information publicly available, people feared that its formation could result in professional Counter-Strike becoming more like Call of Duty or League of Legends, where everything revolved around a centralised tournament or organisation. But the association at the heart of all the drama has come out to try and allay those concerns.

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Given that the industry is already at the point where people are looking to preserve the history of players, it's inevitable that someone was going to formally recognise that through a special process. Tournament organisers ESL are looking to do just that, announcing this morning the creation of the "Esports Hall of Fame".