I’ve been playing the same fight in Thronebreaker, Gwent‘s standalone story, for a few hours. I still haven’t beaten it. In most games, that would make me frustrated with myself or furious at the designers. But thanks to Thronebreaker‘s unique mechanics, I’m itching to keep trying.
I’ve been flirting with the idea of playing a racing simulation again, so when Stadia finally launched with Grid, I figured I’d kill two birds with one stone: test out how smooth the game runs on Google’s new streaming platform and satisfy my motorsport craving. Turns out both are super…
The spectral foe towered over me, her sheer size outmatched only by her overwhelming poise. The pole arm she held in one hand was twice the size of my character, and the loose robes and prayer beads draped over her hulking figure only served to make her more intimidating. With…