Mafia 3’s opening used to be much more intense, the game’s director has revealed. A “cold open” sequence that ended with the main character killing a cop was eventually cut from the game — and apparently deleted from the developer’s servers, so it never gets out.
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Mafia III's perspective on racial tensions in the United States is something rarely seen in games. Accordingly, some reviewers have argued that the actual gameplay of Mafia III wasn't nearly as innovative as the narrative. While I agree that Mafia III's narrative takes more risks than the gameplay, the two function as a whole. The open-world setting made Mafia III's story more compelling by working against each other. Where the gameplay provided endless freedom, the game's story denounced it.
For all its other problems, Mafia III was a very good-looking video game, so it's a treat today to get to check out some of the art that went into its creation.
Mafia III has some issues. Despite that, I've been enjoying my time with it. I really like losing myself in the sprawling, multifaceted city of New Bordeaux. The game's navigation system does a great job of enabling that.
It's long been rumoured that a new Mafia game was in development and now we have confirmation. More details will be revealed next week.