Tagged With recore


On the far western side of Tiragarde Sound in World of Warcraft Battle for Azeroth’s island nation of Kul Tiras, surrounded by tiresome rolling green hills, lies a gold and amber treasure trove of discarded tech garbage. It’s a beautiful place, as long as you don’t mind the vicious robot dogs.


In the game’s 46th hour, I finally got frustrated about a design choice in Hollow Knight. I won’t spoil it in anything but the vaguest terms, but I’m sure anyone who has played enough games can relate.


Irredeemably bad video games are a simple, tidy affair. Their badness is straightforward. The game stinks. It was a waste of time to play. Probably shouldn't have even finished it. It is different and perhaps more frustrating to play a promising game that starts well, carries many great ideas and then stumbles. The new Xbox One and PC action-adventure ReCore is one of those second types.


It can take more than two minutes to respawn in the Xbox One version of the new open-world action game ReCore, though sometimes it takes just three seconds. Traversal inside the game's handful of major zones is smooth, but transitioning from one to another, which players are encouraged to do, can take 30-60 seconds.


Remember this game? Recore? The one with the cool robot dog from E3? Yeah, it's out this week.

And that's not all. It's a big week for Xbox One, a great week for sports fans and there are plenty of cool offbeat games to boot.


Briefly: Microsoft has revealed the collaboration between Keiji Inafune and Armature Studios, ReCore, will also come to PC. It's also been re-confirmed Crackdown 3's multiplayer will debut this winter, but will it be a beta? Something you pay for? Right now, Microsoft isn't saying, only promising details later this year.