In the game’s 46th hour, I finally got frustrated about a design choice in Hollow Knight. I won’t spoil it in anything but the vaguest terms, but I’m sure anyone who has played enough games can relate.
Tagged With recore
It's been a summer of major updates to disappointing games from last year. No Man's Sky is finally delivering on its promises to PC and PlayStation players a year since it came out. Over on Xbox, ReCore has done penance for its flawed launch with a six gigabyte update that makes the game better, though far from free of flaws.
Irredeemably bad video games are a simple, tidy affair. Their badness is straightforward. The game stinks. It was a waste of time to play. Probably shouldn't have even finished it. It is different and perhaps more frustrating to play a promising game that starts well, carries many great ideas and then stumbles. The new Xbox One and PC action-adventure ReCore is one of those second types.
It can take more than two minutes to respawn in the Xbox One version of the new open-world action game ReCore, though sometimes it takes just three seconds. Traversal inside the game's handful of major zones is smooth, but transitioning from one to another, which players are encouraged to do, can take 30-60 seconds.
Briefly: Microsoft has revealed the collaboration between Keiji Inafune and Armature Studios, ReCore, will also come to PC. It's also been re-confirmed Crackdown 3's multiplayer will debut this winter, but will it be a beta? Something you pay for? Right now, Microsoft isn't saying, only promising details later this year.