Just what would make someone plagiarise a video game review? This week on Kotaku Splitscreen, let's discuss.
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The next Dragon Age is going to be a “live service” game, but what does that mean for a story-heavy RPG? This week on Kotaku Splitscreen, we discuss.
What’s it like playing a Dungeon Master for the first time ever? On this week’s episode of Kotaku Splitscreen, let’s discuss.
Tim Rogers and I have both played a lot of Octopath Traveller, the next big role-playing game for the Nintendo Switch, and you can hear us talk about it on this week’s Kotaku Splitscreen.
I'm back from E3, and I've brought a truckload of video game impressions with me. You can hear them all on this week's Kotaku Splitscreen, or read some of them right here.
After his time producing and directing immersive simulators like System Shock and Deus Ex, legendary designer Warren Spector made waves when he announced Epic Mickey, a game about a certain famous mouse. What other ideas does Spector have rattling around his brain? On Kotaku Splitscreen, we discuss.
Developer CD Projekt Red first teased Cyberpunk 2077 five years ago, but we hadn't heard another word about the game until this past E3. Why'd it take so long? One of the studio's top executives joins Kotaku Splitscreen to explain.
It's hard to talk about CD Projekt Red's Cyberpunk 2077 without talking about the studio's last game, The Witcher 3. And so it came to be that a lot of our E3 interview with Cyberpunk's quest designer involved discussion of both games.
Here's a safe prediction: There will be some video game announcements next week at E3. But what about the wilder predictions? This week on Kotaku Splitscreen, Jason Schreier and I talked E3 rumours and made a bunch of guesses about what we'll see during video gaming's big annual announce-a-palooza.
Does E3 still matter? Yes, yes it does. This week on Kotaku Splitscreen, let's discuss why.