Mario Party is a cruel game that intentionally stokes chaos between friends. Last night I agreed to play the latest game, Super Mario Party, and discovered that this new entry in the franchise has tried to add a form of sportsmanship by making your characters high five each other. It does not have the intended result.
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Curious to find out which of the new character-specific dice in Super Mario Party was the best, a maths teacher in Ohio decided to research their underlying statistics. While he found that some characters are better for rolling higher numbers on average, the game is overall too random for character choice to always matter.
Hello, Mario Partiers and haters alike. Last week, Nintendo released Super Mario Party, a four-player digital board game about playing cute mini-games and destroying your friends. I reviewed the game.
I liked it a lot. It was a great take on a classic formula, in my opinion, but it’s certainly not just about me here. Some of you guys hate the living shit out it. And we’re not just talking Super Mario Party. We’re talking the whole Mario Party series.
Super Mario Party comes out on Friday. It’s the series’ debut on Switch and the first main entry since 2015’s ill-fated Mario Party 10 on Wii U. It has 80 new mini games, one of which even utilises multiple Switches to create a shared, continuous screen.
What it doesn’t have is handheld mode support, the first in a handful of Switch games this season with hyper-specific controller demands that seem to run counter to the spirit of the Switch’s “play anywhere” mantra.
Nintendo announced the first Mario Party game for Switch, Super Mario Party, is coming October 5 during its E3 Direct today. Rather than just be another iteration on the series, the new game looks like it will take advantage of all the Switch's unique features, as well as create some new ones, like the ability to combine two separate Switches and play across both of them.