In the last Nintendo Direct, which was all about Super Smash Bros. Ultimate, game director Masahiro Sakurai said that there’s still one more game mode that he can’t talk about yet. Fans think they’ve figured out what it’s called, but they still don’t know what it actually is. I’ve got a few ideas.
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We live in exciting times, Super Smash Bros. fans. In this year 2018, in which many improbable things have happened, Nintendo has announced we’re getting precisely what we’ve wanted in the upcoming Smash game: every Smash fighter ever, plus Ridley from Metroid; King K. Rool from Donkey Kong; even Daisy from Mario. Great stuff, Nintendo. Thanks.
When it arrives in December, Super Smash Bros. Ultimate will feature over 60 playable characters from the franchise's 20-year history. While this caters to both the nostalgia-minded and completionist alike, it has the potential to be a nightmare for anyone looking to host competitive events.
Paper streamers fluttered down on Smash champion Gonzalo "Zero" Barrios in the red light of a former burlesque theatre in downtown Los Angeles. Barrios, the world's best Super Smash Bros. Wii U player, winked at the camera and flashed a peace sign.
Samus is no longer the only playable Metroid character in Smash. She's now joined by Ridley, a menacing space dragon who refuses to die no matter how many times he gets owned. To the casual observer, this is just a neat little thing. To Smash diehards, though, it's the culmination of years of requests. And memes.
So, Super Smash Bros. Ultimate is going to feature every fighter to ever appear in Nintendo's fighting game series. That's fine, but it's not enough. There could be, and should be, even more fighters.
Super Smash Bros. has traditionally cast a wide net across a divided audience who demand contradictory things from the blockbuster platform fighter. For its party-game fan contingent, Smash rains down Bob-ombs and Party Balls. For its fiercely competitive fan contingent, it flattens stages and removes platforms.
In the past, Smash has catered to its split fanbase by making a middle-of-the-road fighting game that tries to appeal to everyone. The next game, Super Smash Bros. Ultimate, seems to actually cater to everybody at each end of the spectrum for what seems like a massively crowd-pleasing iteration of the world's most crowd-pleasing fighting game.