There's no doubt that the Xbox One pad is a significant improvement on it's older 360 variation, especially if you're using it as a PC controller. But one Australia developer has pointed out that Microsoft has gotten pretty lazy when it comes to their driver support -- and it's costing developers time and money.
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This week marks the launch the twin-stick bullet hell shooter Assault Android Cactus, one of the highest profile Australian games right now. It's been a star ever since it debuted at AVCon and PAX Australia two years ago, and has continued to make waves at shows internationally.
One of the game's cooler features is it's native support for DualShock 4 controllers, something of a rarity (still) on PC. I spoke to Witch Beam's programmer and animator Tim Dawson about the challenge of implementing native DS4 support, and why more studios haven't done it.