
That’s the description of MGS Vancouver’s new game from one of its senior artists who says the developer, also known as Zipline Studios, as spotted by a NeoGAF forum member.
Artist Shawn Woods writes on his personal site that the year-old was originally focused on creating “social microtransaction games” but “our studio strategy has changed and now focuses on developing a core AAA shooter experience using Kinect”.
Microsoft Game Studios Vancouver says on its site that it is “dedicated to making games for ‘core’ gamers” with a mission “to push the limits of proven and unexplored game development and show the world what’s possible on Microsoft’s game consoles”.
According to some currently active job listings for the Vancouver-based team, the studios is “focused on bringing high quality, highly experimental gameplay to Xbox 360 and Kinect”. That same listing describes its project as “an original IP that uses Kinect in new and unique ways”. So, probably not that Gears of War Kinect experience we’d heard about, despite the above mock-up image.
MGS Vancouver also says it’s working on “Xbox 360, Xbox Live, Kinect and future gaming platforms”.



















Justo11
Tuesday, May 3, 2011 at 9:16 AMKinnect for core gamers is a sham, and knowing that, this game will a) blow or b) be cancelled
706
Tuesday, May 3, 2011 at 9:44 AMI wonder if they will take inspiration from all the Kinect hacks showing movement in games.
moloko
Tuesday, May 3, 2011 at 9:48 AMHey Microsoft my Kinect is all dusty from sitting there unplugged. Release some damn games already and the Voice Recognition update.
Mr Waffle
Tuesday, May 3, 2011 at 7:01 PMAgreed. I loved playing the launch titles, but now it’s just a dust magnet atm. It’s like owning a wii all over again…
Marathon
Tuesday, May 3, 2011 at 10:07 AMIf MS doesn’t have a solid list of Kinect games to announce at E3, it’s probably safe to say it was a gimmick. A big gimmick, but a gimmick all the same.
Love to know how you move your character around with kinect in a FPS. I really don’t fancy running on the spot all the time. Mmmm lets hope this game isn’t a big rail-shooter.
James Mac
Tuesday, May 3, 2011 at 12:24 PMI don’t understand how linking charector movement to hand movement is so difficult, but I’m not a programmer.
Surely the system could track gestures or arm movements?
Aaron
Tuesday, May 3, 2011 at 12:22 PMbefore I’d played Kinect I would have roughly agreed Justo11′s flame bait, but after using Kinect a helluva lot over the last few months I can see it’s applications for AAA games.
I just wish they’d release a new game soon, hell i’d be happy to play another good casual game on my Kinect.