Naru Omori is a veteran video game artist who has spent pretty much his entire career at Capcom, both in the company’s Japanese and North American studios. In that time, he’s contributed to series like Resident Evil, Dead Rising and Devil May Cry.
For such an accomplished artist in the field, he actually has a pretty interesting story; most artists grow up drawing monsters and ease right into the industry, but Omori actually studied to be a beautician. It was only when he was forced to quit this line of work due to health reasons that he focused on his art, and having worked at a smaller studio in Tokyo for a few years in the late 90s he was scouted by Capcom. The rest is part of Capcom history.
You can see more of Omori’s work at his personal site.
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!
This story was originally published in October 2014.
Comments
5 responses to “Fine Art: The Work Of A Capcom Concept Art Legend”
Wtf is that last one? It looks like a dinosaur taking a dump…
I think it’s a monster shedding its skin?
God these people have skill wish i could take what i see or imagine and be able to translate it on paper.
Damn, nick in DR3 could have been seth rogan!
Yeah! And Frank in DR2 looks a lot like Aaron Eckhart in this art.