For those playing (or re-playing) Skyrim right now and thinking, gee, this sure is a big game world, remember: for 1996's Elder Scrolls II: Daggerfall, Bethesda weren't feeling quite so constrained.
Gavin Clayton is the name of the developer behind Daggerfall Tools for Unity, a neat piece of gear that lets you load up content from Bethesda's classic sprawling RPG in the popular game-making software. Since we spoke about it last, people have been busy producing awesome with it. Observe.
Not everyone remembers Daggerfall, but you've probably heard of Morrowind. No? Oblivion or Skyrim then? The common thread that links these titles together is Bethesda, the developer responsible for creating them. All open-world games, all wonderful in their own right. Now, thanks to an Australian by the name of Gavin Clayton, you can fire up Daggerfall in your browser or, if you're modding-inclined, go to town on the game using the tools he's created.