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Fine Art: 2016's Best* Video Game Concept Art 

Every year, around the time of E3, an exhibition called Into The Pixel is held, which celebrates the work of professional video game artists. With a panel made up of veterans from companies like Blizzard and 343 Studios, it’s a great way of recognising the best work in the field.

Fine Art: The Best Video Game Art Of 2014 Is A Treat For The Eyeballs

Every year, the Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) get together to select the very best in professional video game art. Here are their picks for 2014.

2013's Best Video Game Art Is Beautiful (And Occasionally Bloody)

Into the Pixel is an annual competition which seeks to award and highlight the best video game art in the business.

The 2011 Into The Pixel Collection Celebrates The Finest In Video Game Art

Every year experts from the fine art world and the interactive entertainment industry bestow upon video game artists the highest honour they can receive – inclusion in the Into the Pixel art collection. Let’s take a look at the seventeen pieces that made the cut this year.

The Art Of Design Innovate Communicate Entertain

The DICE Summit isn’t just about talks and networking, there’s also an indie contest, a massive awards show and this wonderful art exhibit.

Scenes Of Video Game Hell Invads San Fran Hotel

Video game art folks will be taking over San Francisco’s Hotel Des Arts, on Thursday, packing the five-floor boutique hotel with art from Dante’s Inferno and inspired by other video games.

Into the Pixel Exhibition

Into the Pixel is a juried art exhibition that selects sixteen works of video game art to be displayed both digitally and in actual exhibits, like the one currently at E3. The exhibit is an opportunity for video and computer game artists to showcase their work and receive critical feedback from both digital and fine art experts; it also showcases the actual visual art of games in creative and unique ways. The pieces range from playful to serious, and utilise a variety of visual styles to convey their subjects. Now in its fifth year, the selected entries are usually quite impressive, and this year was no exception.

Into the Pixel Artists Chat About Games and Art

Into the Pixel is an exhibit featuring 16 works of game-related art, and Gamasutra has a discussion with three of the sixteen up Ryan Stevenson (Rare Ltd.), Mike McCarthy (Lionhead Studios), and Cheol Joo Lee (Relic Entertainment) are all concept artists, and who each bring a unique take on their media to the table. The topic of the discussion is (of course) video game art, the process of creation, and video games-as-art. Unsurprisingly, there are several different takes on that currently popular question:

“I think some games are art and some are just entertainment, just like in the film industry,” he says. “There are action movies that don’t really say anything but entertain you, while there are films that can move you, make you laugh and cry, change your life.

“Maybe we’ve become too obsessed with the question ‘are games art?’ and should just appreciate it as a medium like no other,” Stevenson suggests. “The industry is always changing, so it’s going to be interesting to see what happens once people see past the technology we use to produce the game and see the care and love we put into the art.”

The ITP show will be exhibited to the public at the E for All Expo, but you can take a look at the current crop (as well as the 2004-2006 collections) on the ITP website.

Into The Pixel: The Artists Speak [Gamasutra]

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