La Noire

In Real Life

The Best Game Music Of 2011: L.A. Noire

2:00PM December 14, 2011 | Kirk Hamilton

Welcome to Kotaku‘s “Best Game Music of 2011,” a multi-part series in which we’ll be discussing the best video game soundtracks of the year. Today, we’ll take a look at the smooth tones and bustling swing of Rockstar’s L.A. Noire. More »


In Real Life

Why I Talked About Chickens To A Room Full Of Game Developers

11:30AM October 25, 2011 | Kirk Hamilton

A couple of weeks ago, I attended GDC Online in Austin. I was covering the event, but I was also there as a speaker, giving a microtalk as part of a six-critic panel on great game storytelling. Joining me were N’Gai Croal (Hit Detection), Leigh Alexander (Gamasutra), John Davidson (CBS Interactive/Gamespot), and Ben Fritz (the L.A. Times). The talk was organised and led by Chris Dahlen, who is editor-in-chief at Kill Screen Magazine. More »


PC

So, How Does LA Noire Look On PC?

4:00PM October 5, 2011 | Luke Plunkett

Let’s find out, since publishers Rockstar have today released some screens of the late-to-the-party PC edition of the face-reading hat simulator. More »


PC

Report: L.A. Noire ‘Complete Edition’ And PC Version Coming In November

7:40AM September 24, 2011 | Michael McWhertor

Evidence of Rockstar Games reissuing crime thriller L.A. Noire later this year in the form of a “Complete Edition” has reportedly been spotted by Eurogamer Czech. That apparent re-release and the PC version of Team Bondi’s game are supposedly slated for November. More »


News

L.A. Noire Is Japan’s Best-Selling Game

7:40AM July 14, 2011 | Michael McWhertor

Japan’s hottest game right now is not made in Japan, which doesn’t happen often. Maybe more surprising is that four of the top 10 games on the country’s bestseller list weren’t made in Japan either. More »


PlayStationBrought to you by

New L.A. Noire DLC Case Lights Up Today

3:40AM July 13, 2011 | Max Abrams

Rockstar’s latest L.A. Noire DLC case Reefer Madness is available today on Xbox LIVE Marketplace. The heady DLC is priced at 320 MS Points or free for Rockstar Pass holders. The new case arrives on PlayStation Network tomorrow. More »


In Real Life

Report: LA Noire’s Development Was Hell. Rockstar No Longer Working With Team Bondi.

5:30PM July 5, 2011 | Luke Plunkett

Andrew McMillen, who published the original report on IGN claiming poor work conditions at LA Noire developer Team Bondi, has now published on GI.biz what’s claimed to be a series of leaked internal emails that don’t exactly paint Bondi’s boss, Brendan McNamara, in a good light. More »


PC

Inside The Seven-Year Labor Pains Of L.A. Noire

3:00AM June 27, 2011 | Owen Good

It took seven years. It spanned two console generations. It was the biggest undertaking in Australian games development. And the seven years it took to bring L.A. Noire to store shelves was consistently an unhappy time for many who worked on the game, reports IGN. More »


News

Does The Supporting Cast Of L.A. Noire Look Familiar?

12:40AM June 15, 2011 | Brian Ashcraft

Those actors should! Many of them have appeared in big-name TV programs and feature films. You might not know their names, but maybe you’ve seen their faces. They are character actors. More »


In Real Life

A Tour Of LA Noire’s Biggest, Still Standing Stars

4:30PM June 10, 2011 | Brian Ashcraft

LA Noire takes place in…LA. The guys from Machinima Respawn go on a tour of the landmarks that appear in the game—and in LA—providing fun facts along the way. More »