In Real Life

This New York Times Flash Game Allows You Shoot At Comments And Advertising

Kotaku AU

I don’t know if this is some sort of advertising, or just a bizarre comment on video games themselves, but this New York Times article, which is titled ‘Just One More Game…’ actually has a primitive video game embedded within the article which enables players to actually shoot the webpage into oblivion — the comments, the advertising, almost everything.


December 28, 2011
In Real Life

The New York Times Offers Two Round-Ups, But Doesn’t Name A Game Of The Year (Yet)

The end of 2011 brings with it an implicit deadline for those inescapable year-end wrap-ups. Yet, the Paper of Record doesn’t really pony up a traditional countdown-to-the-best list.


November 22, 2011
In Real Life

For Just $67,000, These Guys Will Make A Custom Video Game About Your Life

Oftentimes it feels as though my life has video game-like qualities. Mind you, it wouldn’t be a very interesting game, but I’d love to see my commute to the burrito shop or my time spent at a desk writing… about video games… rendered into a custom video game. Actually that might be a bit too meta, even for me.


July 26, 2011
PC

A Candid Look Inside The Minds Behind Dwarf Fortress

In a small two-bedroom apartment a strip mall of a town outside of Seattle, two brothers are hard at work crafting one of the most complex, convoluted and difficult games ever created. Sometimes they code ASCII graphics. Other times they break out the crayons.


November 16, 2010
In Real Life

The Most Important And Boring Game Ever Made

Kotaku AU

This is a first. The New York Times has cleverly made a game out of solving the US financial crisis – it’s simultaneously the most important and the most boring game we’ve ever played. And we played through the first 20 hours of Final Fantasy XIII.


January 27, 2010
News

Could Apple’s Tablet Use Natal-Like Technology?

The most intriguing thing about Apple’s rumoured tablet isn’t its form factor or potential to reinvigorate print media, it’s the one piece of information no one seems to know: How will we interact with it.


October 11, 2009
In Real Life

It’s Bad When The New Yorker Trolls You Over A Game

This actually ran a month ago, but, forgive me, my subscription lapsed, for a lack of houseguests to impress with my reading material. (I also canceled my subscription to “Large Penis-Havers’ Quarterly” since I haven’t gone on a date lately.)


August 11, 2008
Uncategorized

New York Times Profiles Guitar Hero Wünderkind

Chris Chike, whose 100 percent effort on “Through the Fire and the Flames” back in June earned him celebrity status and consultant to peripherals-maker Ant Commandos, is profiled in today’s New York Times.

Even if you know all about Chike — iamchris4life — put down your urge to dismiss his fame and read the story. It is a very, very positive portrayal of a young video gamer, something we rarely see in mainstream media, much less The New York Times. The best we usually get are condescending features on local news, read over by with-it reporters faking lingo. Writer Dave Itzkoff goes to Rochester, Minn. to get the full story, and then expands on the future and potential opportunities for super-expert or professional gamers.

Chris Chike is Guitar Hero’s Hero [The New York Times, thanks Yeliab]


July 27, 2008
News

The New York Times Analyses the (Bitter) Core

We’ve chewed this topic to death, but it’s always interesting to know how others see you. And The New York Times’ Seth Schiesel comes up with a rather solid analogy to describe the backlash to the parade of dross we saw in Nintendo’s E3 presser (and, to a lesser extent, others).

Call it nerd rage. Like loyalists of a once-partisan politician who tacks toward the centre later in an election cycle, old-school gamers are coming to terms with the ramifications of their favourite’s newfound popularity. Though they have long craved mainstream respectability for video games, players sometimes resent the concessions their champion must make to attract mainstream adherents.


January 5, 2008
Uncategorized

Nintendo: Full DS Games Not Coming to Wii Afterall

Wow, it hasn’t been a good week for the New York Times.

Turns out that New York Times story didn’t just mix up the DS and PSP’s features, oh and misspell Reggie’s name twice, it also screwed up what exactly was downloadable to the Wii as a full-blown game and what was just for demos.

That’s right, according to Nintendo, the Wii will NOT be able to transmit or download full DS games. Apparently the New York Times confused DS demos with WiiWare titles. So you can download full on Wii games (which we knew), but only wireless DS demo games (which we also knew).

From Nintendo: