Nintendo is doing everything it can to make buying downloadable content on the Wii U easy as pie. Since the Kyoto-based game maker has said on numerous occasions that its DLC will add to the experience, I’m not so worried about Nintendo’s approach. It’s the other game makers that concern me. More »
In Dec. 2011, a report surface claiming that Mario creator Shigeru Miyamoto said he was retiring. Nintendo quickly commented, saying the report was a “misunderstanding” and “absolutely not true.” See, Shigeru Miyamoto is apparently always saying he’s going to retire. More »
Nintendo announced a bunch of actual news over the last few days — the release window for the Wii U, the Nintendo Network, a new Mario side-scroller for the 3DS — but Next Media Animation doesn’t care about any of that. More »
The Nintendo Network is the Kyoto-base game maker’s upcoming service that envisions digital game distribution and, most likely, downloadable content. Nintendo is outfitting the Wii U controller with tech that could radically change the way gamers shop. More »
Hinted at in the boxshot of a 3DS game last week, the Nintendo Network was formally announced by the Japanese games maker today in a conference call with investors. Nintendo president Satoru Iwata says the service will offer features different from the Wi-Fi Connection supporting its current Wii and DS hardware, and is seen as a distribution channel for full versions of retail video games. More »
Today in Osaka, Nintendo released its revised forecast for this financial year. Things are not good. More »
Iwata Asks is one of the few, rare insights we have into the working processes of Nintendo as a company, and I’ve always found it fascinating. No company is more closed up about its games, but Iwata Asks is like a complete anomaly — often it’s painfully open about the successes and failures of Nintendo as a company. The most recent Iwata Asks may be the most fascinating of all — a discussion about how being ‘desperate’ is important to good game design. And Miyamoto asks himself, is he a good boss? More »
The latest episode of Iwata Asks focuses on the development of The Legend of Zelda: Skyward Sword, and has thrown up some very interesting details about the early development of Skyward Sword. Perhaps the most interesting detail is just how much internal debate went into the inclusion of Wii MotionPlus into the game. More »