terminal reality
News
High Voltage Traps Ghostbusters Engine
12:40AM Mike Fahey | High Voltage, the developers behind the Wii-exclusive first-person shooter The Conduit, have signed up for a lifetime licence to the Ghostbusters-powering Infernal Engine, gearing up for some Xbox 360 and PC development. More »
News
Ghostbusters Didn’t Do Too Bad!
3:30PM Luke Plunkett | Some people are already calling the Ghostbusters game a failure, in light of its failure to crack the NPD’s Top 10 for June and pricey development budget. Those people may be slightly off the mark. More »
News
Newspaper Names Budget Of Ghostbusters: The Video Game
8:00AM Stephen Totilo | It’s not often that the public gets word of what it costs to make a specific game. But a multi-million-dollar range was given for the latest Ghostbusters game in a Texas newspaper. More »
Hands On
4:30AM Owen Good | Ghostbusters: The Video Game comes to us bearing a twin-blockbuster burden: Both as a game, and also as the first true representative of a beloved franchise to come along in 20 years. More »
Ghostbusters: The Video Game Review: Survival Comedy
4:30AM Owen Good | Ghostbusters: The Video Game comes to us bearing a twin-blockbuster burden: Both as a game, and also as the first true representative of a beloved franchise to come along in 20 years. More »
News
New Ghostbusters Tips Hat To Old Ghostbusters
10:30PM Luke Plunkett | The new Ghostbusters game isn’t the only Ghostbusters game to have ever been made. Ghostbusters 2 had an awful platformer, for example. And the original had a pretty decent game on the C64 and Spectrum. More »
Hands On
Rapstar Impressions: “They Sing, We Rap”
8:00AM Luke Plunkett | While other members of Team Kotaku are busy flying home today, I had one last E3 appointment to attend: spend some time with 4mm Game’s hip-hop karaoke title Rapstar. More »
News
Infernal Engine Offers Glimpse of Next-Gen Nocturne
1:00AM Brian Crecente | Terminal Reality plans to start licensing the technology behind their upcoming title Ghostbusters: The Video Game. More »
Hands On
Ghostbusters: The Video Game Preview: Don’t Cross The Streams
12:40PM Jim Reilly | It’s hard to believe it has taken almost 25 years for someone to make a good Ghostbusters game. Thankfully, Atari came to the rescue and picked up this stranded title for us to finally enjoy. More »
Media
Spengler’s Hair Is Fabulous In New Ghostbusters Screens
12:40AM Mike Fahey | Anyone can make realistic-acting ectoplasmic goo or tortured undead spirits, but these new Ghostbusters screenshots show that Terminal Reality has managed to overcome the biggest challenge of the film to game translation – Spengler’s hair. More »