Game A Week 3: Blockshooter (In Development)

Block_1.jpgBlockshooter will be the next instalment in Kotaku’s AU’s Game A Week feature, where I do my best to code a new game in seven days.

Departing from the simulation and turn-based genres I’ve explored in the last two weeks, I’ve decided to code a shoot em’ up. It’s pretty conceptual at the moment, but the basic idea is that you fire lasers at blocks and collect the goodies from inside. You can then “build” those goodies onto your ship to make it better. It’s like a combination of Breakout, Space Invaders and MacGyver. Or Spore.

You’ll be free to create ugly ships that have ten super guns, or sleek, sexy creations with less firepower but more grace.

Friday again is my deadline. Wish me luck!

If you missed the previous Game A Week releases, Zafehouse and Wizkill, be sure to give them a play!


6 responses to “Game A Week 3: Blockshooter (In Development)”

Leave a Reply

Your email address will not be published. Required fields are marked *