Final Fantasy XIV ‘Damaged’ Final Fantasy

Final Fantasy XIV ‘Damaged’ Final Fantasy

For a game with grand ambitious, Final Fantasy XIV has been a grand disappointment. Today in Tokyo, Square Enix honcho Yoichi Wada once again addressed the game’s shortcomings.

“The Final Fantasy brand was damaged,” Wada said, adding that the game was being “substantially reworked” so that the game can be revived as the FFXIV that should have been released.

With Dragon Quest X now an online role-playing game, Wada also addressed questions whether all Square Enix games will be online titles. He said not all of them would be, but yes, many will have online elements.

Last December, Wada apologised for Final Fantasy XIV, stating, “While more than two months have passed since the official launch of Final Fantasy XIV service, we deeply regret that the game has yet to achieve the level of enjoyability that Final Fantasy fans have come to expect from the franchise, and for this we offer our sincerest of apologies.”

The game was such a bust that the PS3 version was delayed, and the game’s developers were booted out. The PS3 version was slated for a March 2011 launch, but still hasn’t been released.

「ファイナルファンタジー14」ゲーム内容を大幅修正 [Sponichi]

Comments

  • Good to know it was 14 that damaged the name… and not the numerous spin offs, repedative gameplay, incomprehensible storylines, annoying cookie cutter charactors or a visuals over everything else mindset.

  • This is a good thing – Watch this space for the announcement of the FF7 remake.

    Since it is the one thing they can assure will actually sell.

  • Yes. It was FFXIV that broke the horse’s back, and not the countless crap that came before. Every single one of these games got progressively more Japanese and only really appealed to weeaboos and diehard fans. Considering the fanfare surrounding FFXIII, I’d say that was the bigger disappointment.

  • Wow.. all this “Countless Crap” comments? =P

    Now if I recall correctly everyone was still in love or at least didn’t mind w/ FF (aside from the spin-offs ala X-2 when they *really* got the hang of whoring the titles out) back on the PS2 days… XI not counting as it was an MMO. XII was stil received fairly well even if it was at the end of the PS2’s life cycle.

    Haters gonna hate?

    Anyway.. Wada does have a point. Assuming you weren’t part of the “i hate JRPG” fashionable crowd already. XIV might not have been as damaging as say XIII to most people in terms of branding.. but XIV would definitely have been the one to break the camels back to existing fans – introducing an MMO that not only competes w/ an existing product w/ a stable subsciption base but releasing said product as a “full” release even though content was for all purposes half assed complete? Brilliant marketing decision right there. =P

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