Is This The Worst iPhone Game Developer In The World?

What is that... thing? It may look like the NES version of side-scrolling shoot 'em up Contra — horribly smudged — but it's actually the game (or "game") Ninja Turtles from Vietnamese developer Namphuong Star. You may know them better as the worst iPhone game developer in the world.

Namphuong Star's Ninja Turtles, which appears on Apple's iTunes App Store with an icon that is clearly the Teenage Mutant Ninja Turtles cartoon logo, is just one of the many slapdash, barely playable iOS games unleashed by the developer over the past two months. At $5.49, it's expensive. And by using someone else's very recognisable character and logo, it's terribly misleading.

The iPhone and iPad game's description consists of "let's fight the enemy ninja turtles", despite there being no clear ninjas, turtles or ninja turtles in the software. It was enough to sucker at least 10 dollars out of iPhone owners, based on the pair of one-star reviews on iTunes.

"Not as expected. Deceptive icon." writes one reviewer.

"I bought this game for my grandson, he loves the TMNT!!" says another, sounding dangerously positive. "This game has no directions we can't figure out how to play, or even how to restart the game. There aren't any turtles in the game. A total waste of $5."

Let's take a look at the rest of the crap foisted upon the iTunes App Store by Namphuong Star with the clear understanding that you should not buy any of this garbage. You shouldn't even download the free crap.

World War IV ($10.49)

Namphuong Star can't decide whether this release is World War IV or World War III. In the end, it doesn't matter, because who would spend 10 bucks on this? The game's official description? "Game is not for the weak."

Airplane Madness ($5.49)

Another air combat... thing. "Play on game now" commands Namphuong Star.

Glitter Balls ($5.49)

Namphuong Star says "Play with sparkle on the Dance Floor to add up your score." How about NO?

Plane War ($7.49)

More plane combat! "Play game in your way," pleads Namphuong Star.

Shinny Blocks ($6.49)

Added to the App Store when Namphuong Star feigned some level of giving a shit, Shinny Blocks "includes a variety of block types, from bouncy to bombs, you will be captured by the simplicity of this puzzling puzzler. with 8 levels to start and more soon to come in the free updates, this will be a great game!" Clearly the best aspect of this "puzzling puzzler" is the use of a stock RSS icon as an art asset.

Beautiful Witches ($6.49)

Namphuong Star explains "let her adventures with the beautiful witch." Perhaps the most charming of the group for its hasty MS Paint aesthetics.

Athletics World ($5.49)

Race your way through Hong Kong, New York City and Paris, but try not to DIE. Instead "Try on the famous racetrack to know your limits!"

Cannon Relax (free)

"Bash, smash and crash your way to success in this fun platformer" claims Namphuong Star. This godawful Angry Birds/Crush the Castle mutation is called Cannon'ed according to its main screen.

Crazy Breaker (free)

"Một Game Giải Trí Thuộc Dạng Pinball" explains Namphuong Star. This Breakout/Brick Breaker attempt has one level, gives you infinite lives and has no way to restart the game.




    everyones a critic...

    Just like in every successful industry, there is also the untalented "me too"s that fill out the darker corners. the app store is by no means an exception.

    So Apple will take a stand against satirical games with anti-industrial messages, parodies of recognisable popular culture elements, and games with mildly-adult themes, but having shit like this on their store is kosher?

    This is a slap in the face to hard-working developers who have gone to the trouble of developing decent products only to have Apple refuse publication over their terribly subjective content guidelines.

      They are actually not terribly subjective guidelines, they are very well defined and documented. The "subjective" part comes in the writing of the rules, not the enforcement of them. It's a very easy system: play by the rules and make money, don't play by the rules and you won't. If you don't like the rules, then go do something else.

    Putting it in perspective, the average wage in Vietnam is around $1000/year. If 2 guys make a shithouse game and it sells 1000 copies at $5 a pop, they are already doing ok.

    Thats the beauty of these App-like marketplaces.

      I was just about to say this too.(5 hours later haha)
      Everyone has got an iSomething these days, so out of the gazillion of peoples on the planet I can bet more than 2000 might have bought any of these games. And with the current average wage in vietnam. PROFIT!

    Is Zelda a Ratchet and Clank for Adults?

    IS IT?

    Why is it all the clones of games come from Vietnamese developers? Like the last few articles on these game rip offs.

    Holy crap

    I'm sure that if you buy one of these games, you're funding a drug lab or buying a house in which to install it.

    Won't be too hard to find the guy(s) who make this crap, go to Vietnam, and follow the trail of haters, to the guy who's rollin'.

    I thought edge games was the worst game developer in the world.

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