Happily, the newest official patch for Skyrim will allow the game to make use of up to 4 Gigabytes of RAM, as opposed to its previous ceiling of 2GB. This had previously been accomplished via the Large Address Aware hack, but that method had been blocked by a previous patch from Bethesda.
Skyrim Finally Plays Nice With Your Extra RAM
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With the recent discussion around Red Dead, crunch and work hours in general, it makes sense to touch on work hours for this week's Off Topic.
It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.